The original Half-Life took two years to create and Half-Life 2 took six years. That means Half-Life 3 would ship in approximately 2022. By which time we'll all be retired. With episodic content we can answer everybody's questions about what happened at the end of Half-Life 2, and we can do it in 18 months rather than 18 years.
What It Means
This is a placeholder explanation generated by the low-overhead model. It interprets "The original Half-Life took two years to create and Half-Life 2 took six years. That means Half-Life 3 would ship in approximately 2022. By which time we'll all be retired. With episodic content we can answer everybody's questions about what happened at the end of Half-Life 2, and we can do it in 18 months rather than 18 years." in the context of "Ben Richardson (2006-06-01), Half-Life 3 would have launched in 2022, publisher: GamesRadar+, retrieved: 2019-08-31" to mean that wisdom is timeless.
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